Skip to content

STATES OF CONSCIOUSNESS

The 72 squares of Leela

Each square has a name and a theme for reflection. Browse their meanings, find the ten arrows and ten snakes, or open the square from your current game.

72

From birth to cosmic consciousness. Each square opens a theme for reflection.

Showing 72 of 72 squares

01

Birth

Janma

Birth marks the beginning of a Leela game. Roll a six to enter through square 1 and move to square 6.

02

Illusion

Maya

Illusion explores the difference between what happens and the story you tell about it. The snake from 63 ends here.

03

Anger

Krodh

Anger can draw attention to hurt, frustration or a crossed boundary. Square 3 receives the snake from 55, Egotism.

04

Greed

Lobh

Greed asks what enough would look like. The snake from 16, Jealousy, returns the player to square 4.

05

Physical plane

Bhu-loka

The Physical plane brings attention to material needs, the body and the conditions in which everyday life happens.

06

Delusion

Moha

Delusion explores attachment to a familiar story. A first roll of six brings you here; the snake from 29 also ends at 6.

07

Conceit

Mada

Conceit considers the need to appear right or impressive. The snake from 24, Bad company, leads to square 7.

08

Avarice

Matsarya

Avarice explores holding onto resources out of comparison or fear. The snake from 12, Envy, ends at square 8.

09

Sensual plane

Kama loka

The Sensual plane explores desire and the experiences that draw your attention. The snake from 44 ends here.

10

Purification

Shuddhi

Purification asks what takes your attention and what you would like to make room for. An arrow leads from square 10 to 23.

11

Entertainment

Gandharvas

Entertainment considers music, art and play: what gives you pleasure, and when a diversion becomes a way to avoid something.

12

Envy

Eirsha

Envy asks what another person's success reveals about your own wishes. Its snake leads from square 12 to 8, Avarice.

13

Nullity

Antariksha

Nullity describes an interval without a clear direction. The snake from 61, Negative intellect, returns the player here.

14

Astral plane

Bhuvar-loka

The Astral plane explores dreams and imagined possibilities, with room to distinguish an inner experience from an external fact.

15

Plane of fantasy

Naga loka

The Plane of fantasy considers the stories imagination makes possible and how they relate to the life you are actually living.

16

Jealousy

Dwesh

Jealousy explores fear of losing a valued relationship or place. Its snake leads from square 16 to 4, Greed.

17

Mercy

Daya

Mercy considers responding to a mistake without reducing a person to it. Its arrow leads from 17 to 69, beyond the winning square.

18

Plane of joy

Harsha loka

The Plane of joy invites attention to what is enjoyable now, without requiring every difficulty to have been resolved.

19

Plane of action

Karma loka

The Plane of action connects intention with what you actually do and the consequences you can observe.

20

Charity

Daan

Charity explores giving with attention to what is useful and what you can afford. Its arrow leads from 20 to 32, Balance.

21

Atonement

Saman paap

Atonement asks what repair might be possible after a mistake, beyond repeating blame or regret.

22

Plane of dharma

Dharma loka

The Plane of dharma considers responsibilities and values in action. Its arrow automatically takes the player from 22 to 60.

23

Celestial plane

Swarga loka

The Celestial plane considers fulfillment and the wish to remain in a pleasant state. The arrow from Purification ends here.

24

Bad company

Ku-sang loka

Bad company examines the influence of a group or relationship. Its snake leads to square 7, Conceit.

25

Good company

Su-sang loka

Good company explores relationships that leave room for honesty, learning and mutual support.

26

Sorrow

Dukh

Sorrow makes room for loss and disappointment without setting a timetable for feeling differently.

27

Selfless service

Parmarth

Selfless service asks how to contribute without making recognition the condition. Its arrow leads from 27 to 41, Human plane.

28

Personal dharma

Sudharma

Personal dharma explores a practice or way of living that fits your values. The arrow from 28 leads to 50, Austerity.

29

Irreligiosity

Adharma

Adharma asks about acting against a responsibility or value you recognize. Its snake leads from 29 to 6, Delusion.

30

Good tendencies

Uttam gati

Good tendencies considers small habits that support the direction you want to take.

31

Plane of sanctity

Yaksha loka

The Plane of sanctity asks what you treat as worthy of care, respect or protection.

32

Plane of balance

Mahar loka

The Plane of balance considers a workable relationship between competing needs. The arrow from Charity ends here.

33

Plane of fragrance

Gandha loka

The Plane of fragrance uses scent as a prompt for attention, memory and the atmosphere of a place.

34

Plane of taste

Rasa loka

The Plane of taste considers how you experience, judge and take pleasure in what life offers.

35

Purgatory

Narka loka

Purgatory considers a difficult reckoning and what might help repair harm. The snake from Violence ends at square 35.

36

Clarity of consciousness

Swatch

Clarity of consciousness asks what becomes easier to see when you slow down and separate observations from conclusions.

37

Wisdom

Jnana

Wisdom considers understanding that changes how you act. Its arrow leads from square 37 to 66, the Plane of bliss.

38

Plane of life energy

Prana loka

The Plane of life energy uses prana as a spiritual image for vitality, attention and participation in life.

39

Plane of elimination

Apana loka

The Plane of elimination uses apana as an image of release: finishing, letting go and making space.

40

Plane of circulation

Vyana loka

The Plane of circulation uses vyana as a symbol of connection and distribution: how support reaches different parts of your life.

41

Human plane

Jana loka

The Human plane brings reflection back to relationships and shared responsibilities. The arrow from Service ends here.

42

Plane of fire

Agni loka

The Plane of fire uses transformation as a symbol: what you want to change, and what care that change requires.

43

Human birth

Manushya janma

Human birth returns to the question of beginning, now with attention to a role or responsibility you choose to take on.

44

Ignorance

Avidya

Ignorance considers what is missing from your understanding. Its snake leads to square 9, the Sensual plane.

45

Right knowledge

Suvidya

Right knowledge asks how you establish that an understanding is reliable. Its arrow leads from 45 to 67, Cosmic good.

46

Conscience

Vivek

Conscience considers discernment between competing choices. Its arrow leads from square 46 to 62, Happiness.

47

Plane of neutrality

Saraswati

The Plane of neutrality makes room to observe a situation before taking a side or acting on the first reaction.

48

Solar plane

Yamuna

The Solar plane uses the sun as an image of initiative, effort and direction, alongside the Lunar plane's theme of receptivity.

49

Lunar plane

Ganga

The Lunar plane considers receptivity, listening and reflection, alongside the Solar plane's theme of initiative.

50

Plane of austerity

Tapa loka

The Plane of austerity considers a chosen discipline and the purpose it serves. The arrow from square 28 ends here.

51

Earth

Prithvi

Earth brings attention to foundations and practical support. The snake from 72 returns the player to this square.

52

Plane of violence

Himsa loka

The Plane of violence asks about harm and responsibility. Its snake leads from square 52 to 35, Purgatory.

53

Plane of water

Jala loka

The Plane of water uses water as an image of adaptability: changing shape while staying attentive to your limits.

54

Spiritual devotion

Bhakti loka

Spiritual devotion considers what you choose to give sustained attention to. Its arrow leads directly to square 68 and completes the game.

55

Egotism

Ahamkara

Egotism considers attachment to an image of yourself. Its snake leads from square 55 to 3, Anger.

56

Plane of primal vibrations

Omkar

The Plane of primal vibrations uses Om and sound as spiritual images for attention and a sense of connection.

57

Plane of air

Vayu loka

The Plane of air uses air as an image of movement, openness and room for a new perspective.

58

Plane of radiation

Teja loka

The Plane of radiation uses radiance as an image of how understanding becomes visible in everyday conduct.

59

Plane of reality

Satya loka

The Plane of reality asks for an honest account of what you know, what you hope and what remains uncertain.

60

Positive intellect

Subuddhi

Positive intellect explores thinking that helps you understand and respond. The arrow from 22, the Plane of dharma, ends here.

61

Negative intellect

Durbuddhi

Negative intellect considers criticism that closes every possibility. Its snake leads from 61 to 13, Nullity.

62

Happiness

Sukh

Happiness invites you to notice contentment and what supports it. The arrow from 46, Conscience, ends here.

63

Darkness

Tamas

Darkness considers a loss of orientation or unwillingness to look closely. Its snake to square 2 is the board's longest descent.

64

Phenomenal plane

Prakriti loka

The Phenomenal plane considers the changing world of forms, relationships and conditions in which life takes place.

65

Plane of inner space

Uranta loka

The Plane of inner space invites a pause to notice thoughts and feelings without needing an immediate conclusion.

66

Plane of bliss

Ananda loka

The Plane of bliss explores moments of deep ease or connection. The arrow from 37, Wisdom, leads here.

67

Plane of cosmic good

Rudra loka

The Plane of cosmic good considers an ending or change that makes room for something worthwhile. The arrow from 45 ends here.

68

Cosmic consciousness

Vaikuntha loka

Cosmic consciousness is the destination of Leela. Landing on square 68, including by the arrow from 54, completes the game.

69

Absolute plane

Brahma loka

The Absolute plane lies beyond the winning square. The arrow from 17 reaches 69, where play continues.

70

True nature

Satoguna

True nature introduces sattva, a philosophical quality of clarity and balance. From square 70, the game continues.

71

Activity

Rajoguna

Activity introduces rajas, the quality of movement and striving. It asks when effort serves a purpose and when it becomes restless.

72

Inertia

Tamoguna

Inertia is the last numbered square, but the game continues: its snake leads to 51, Earth.